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Post by Shadowhart on May 29, 2014 0:37:39 GMT
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mint
Squad Member
Collector of Antiquities
Posts: 37
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Post by mint on May 29, 2014 13:33:13 GMT
It's looking good. It has the higher level flux like the jumpgate.co.uk forums had so that at least is a bit more comprehensive than the JSR version.
I'll need to have a better look at the database and flight academy but it's looking great. I've not seen the offline version of the game that has >C5 so am looking forward to giving that a shot.
Also good to see the 3D ship models, etc. - it's been forever since I played around with Deep Exploration (I'm sure I have it on my hard drive somewhere).
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Post by Shadowhart on May 29, 2014 14:50:03 GMT
I've not seen the offline version of the game that has >C5 so am looking forward to giving that a shot.
Beware - the flux in sim do not act the same as in real space. They do not turn off when hit. Just wanted you to know that
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Post by Barker on Jun 4, 2014 19:25:59 GMT
Looks good. Is this Flowbars original code? i found just a small problem. on Flowbars page background color is white and he used black background color on the station production pages for commods on station or needed. your pages use black for background in general so you cant see what commods are missing. just another background color and its done.
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Post by Shadowhart on Jun 5, 2014 20:10:04 GMT
Looks good. Is this Flowbars original code? i found just a small problem. on Flowbars page background color is white and he used black background color on the station production pages for commods on station or needed. your pages use black for background in general so you cant see what commods are missing. just another background color and its done. Thanks, Great feedback Barker, He'll check that out!
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Post by Agnot on Jun 8, 2014 12:50:24 GMT
brilliant great work it looks just like my old days on JOSSSH
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Post by BersiXP on Jun 12, 2014 9:24:28 GMT
I like to express VERY MUCH THANKS to this project. The current status of this site is great. I use it every day to keep economy running. If I can help with anything to support this project let me know. I work as c++/c# software developer. So I can offer skills/information that might be useful. Is it possible to add all building information (Custom Producer / Nano Assembler) to the single item information page. Here is the list: Cow's Simple Building ListSome items already have this information, but not all. I can help to find out the missing ones. Missing item information:Synthetics - Custom Producer at Quantar TriPoint
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Post by Griggnak on Jun 12, 2014 11:32:42 GMT
Synthetics extra information has been added. I am looking to compare Cow's information to what was in Flowbar's code, and get them synced. Then I will post the raw data and we can check and correct as necessary (Starcrest)
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Post by isieldur on Jun 12, 2014 13:01:53 GMT
There is NO biomass cp in the dark
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Post by Griggnak on Jun 14, 2014 4:34:04 GMT
I will remove that CP when I get a chance. It was listed on Captain Cow's page, so I added it in Thank you for the feedback isieldur.
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Post by Griggnak on Jun 14, 2014 4:37:40 GMT
I have also begun the steps to create the missing Conflux Database pages in the Reconstruction of JOSSH. Check them out under the Database - Conflux, C-13 through C-27. Most of the data on the pages is not accurate, as I did not have true numbers and just left in some filler data. Also some of the conflux types could use a short detail about them.
Anyone who has information that they can provide to complete these pages, please post it here.
Thank you very much, Starcrest
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Post by Griggnak on Jun 14, 2014 4:40:53 GMT
Also good to see the 3D ship models, etc. - it's been forever since I played around with Deep Exploration (I'm sure I have it on my hard drive somewhere).
I love Deep Exploration, I have been using it since back around 2002. I just finished using it to create images for the new flux pages in my JOSSH Reconstruction.
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Post by BersiXP on Jun 14, 2014 7:19:42 GMT
The Speed of C-10 "Eel" is not correct. Please change it to 450.
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Post by Griggnak on Jun 14, 2014 12:41:30 GMT
I have corrected the speed of the Eel, and removed the errant CP for Biomass.
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Post by BersiXP on Jun 14, 2014 14:55:17 GMT
Thx Star. I started checking cow's building list in JG and found some differences. MISSING in JG
CP: Conflux Biomass at The Dark CP: Machined Parts at Octavius Core CP: RB-4 at Octavius Core NA: Organic foods at Octavius Outpost NA: Organic Foods at Quantar TriPoint Here you can download the current version of the list. Cow's Simple Building list - checked by ELEverybody is welcome to post information...
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Post by isieldur on Jun 14, 2014 22:20:20 GMT
as for now it's too late to check it, but i'm pretty sure there is an duelist cp... just need to find him again... it was in quant sector posted at 0:20 am... good night
greets Pavalucci
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Post by BersiXP on Jun 15, 2014 11:18:51 GMT
I checked Omni IV again and found the Duelist CP. SORRY for the wrong information.
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Post by BersiXP on Jun 17, 2014 9:59:43 GMT
The main webserver is back in business! The jossh API for live station data should also work. Live Station Data on sodarianstrom.org is not completely up do date at the moment. Please use the website blommaskog.net until star fixed that.
@star The station inventory overview are not up to date e.g. Oct GP. Rest of the html files seems to be ok![Edit] Now everything is working fine!
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Post by BersiXP on Jun 24, 2014 8:12:13 GMT
Please can you move Plutonium from Tier 1 group to Tier 4 group because it requires Synthetics (Tier 3) and Uranium (Tier 1).
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Post by Griggnak on Jun 26, 2014 12:26:59 GMT
BersiXP I fixed the errant custom producers, and corrected the recipe for Plutonium.
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Post by Griggnak on Jun 26, 2014 12:44:29 GMT
I have made some more big changes to the JOSSH Reconstruction site. I have brought back some more of the look and feel of the original site, as well as improving the handling of the pilot information. My next steps are to add: -Squad pages, including the ability for squad leaders to be able to add additional notes and information about their squads there. -Integrate the Asteroid database information from the Soldarian Storm main page into the new JOSSH pages, hopefully with a better search interface. -Continue to improve the user interface and menus. Let me know if you have any suggestions, or see any issues. Thank you, Starcrest
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Post by BersiXP on Jul 2, 2014 20:26:48 GMT
Conflux Speed - ingame (not offline sim!) Please correct... C6 - 475 C7 - 487 C11 - 445 C12 - 465
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Post by Harazor on Jul 3, 2014 11:14:00 GMT
All of this are Faster as my Nix... Boring...
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